Using an Interactive Digital Games Program to Enhance English Vocabulary Retention and Grammar Achievement of Preparatory School Pupils

Document Type : Original Article

Author

Cairo

Abstract

Learning English has become a necessity during this century. Consequently, it is utilized in different institutions in such as schools, universities, hospitals, etc. Therefore, it is taught in schools by using different methods. Thus, in order to comprehend the language efficiently, it has to be taught in creative and interesting methods and using digital games inside the classroom in one of these methods. The study aims to investigate the effectiveness of using interactive digital games inside classrooms and to enhance vocabulary retention and grammar achievement of preparatory school students. The study was conducted during the second semester of 2021/2022, in which 60 participants were enrolled 30 participants in the experimental group whereas, the other 30 in control group, the researcher taught the experimental group by using digital games, while the control grouo was taught traditionally by another qualified teacher. The data for this study was obtained using grammar pre posttest, vocabulary pre posttest and class observation documented by photos. The study continued for two months. In that, students were introduced to competitive and interactive online games for boosting vocabulary and grammar skills. It was deducted from the findings that there was a statistically significance in the mean scores of the posttests.

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